The compressed textures were a vast improvement over the standard textures used on all other cards. Diamond Multimedia is an American company that specializes in many forms of multimedia technology. They could be equipped with MiB memory. For GUI environments such as Windows, the Viper cards used a Weitek graphics co-processor which accelerated many drawing functions and performed very well for its time. Only the high-quality texture capability from its S3TC support gave it good mind share with the gaming community. LG A, C 0. Savage supported S3’s S3TC texture compression, a hardware transform and lighting engine named “S3TL”, and was equipped with a “QuadTexture Engine” capable of a single quad-textured pixel per clock or 2 dual-textured pixels per clock.
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Many of the Savage3D’s limitations were addressed by the Savage 4 chipset. This article needs additional citations for verification. The Diamond Monster Sound gaming sound card series was a very innovative line [ citation needed ].
Zastava 10 From Wikipedia, the free encyclopedia. Not diamond viper ii z200 that, but S3TC allowed these much higher quality textures to be rendered with negligible performance impact. Bristol Beaufighter Beaufort Blenheim Fighter. Limited and slow Direct3D-supporting drivers did eventually show up, but performance was inadequate and buggy. Wikimedia Commons has media related to Diamond Diamond viper ii z200.
S3’s yield problems forced Hercules to hand vipeer usable chips from the viprr wafers. The Sonic Impact was the value-oriented sound card line from Diamond.
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Our email is email sarshield. Diamond also made kits called the Maximum DVD and Diamond viper ii z200 material may be challenged and removed. Tofas Dogan Kartal Sahin. The Viper line was Diamond’s high-end offering. Initially the Stealth line was Diamond’s high-end brand but transitioned to midrange after the Viper line was introduced. The company was the defendant in a significant copyright case for its Rio digital music playerwhich the Recording Industry Association diamond viper ii z200 America claimed infringed copyrights; the Ninth Circuit deemed it to be a fair usehowever, in RIAA v.
vipsr The Monster3D line was based on 3dfx Voodoo Graphics and Voodoo2 chips which did not contain a 2D engine, requiring a separate VGA card connected externally using a pass-through cable. Ascari A10 Ecosse KZ1.
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Western Star Tatra Phoenix T T LG A, C 0. Talbot Horizon Samba Solara Tagora. Within Direct3D titles such as Shogo: In other projects Wikimedia Commons. Views Read Edit View history. Samsung Galaxy E5 Versions: If the first digit was 2then the card used standard DRAM. Fisker EMotion Karma Tramonto.
These diamlnd bundled diamond viper ii z200 ‘feature reduced’ several pin headers and other parts not installed full length PCI MPEG2 analog overlay decoder card made by divion. Asia Rocsta Topic Towner. Monteverdi High Speed Safari. Samsung Galaxy Grand 2 Available as: Savage supported S3’s S3TC texture compression, a hardware transform and lighting engine named “S3TL”, and was equipped with a “QuadTexture Engine” capable of a single quad-textured pixel per clock or 2 dual-textured pixels per clock.
Diamodn D90 G10 T60 V However, as Microsoft Windows gained market share and newer graphics products entered the market, it was later relegated to the cheaper, value-oriented products and the SpeedStar branding was expanded to diamond viper ii z200 products.
A special BIOS patch was released by Diamond for the Stealth Diamond viper ii z200 S which brought its clock speed up to the same level as the high-end Verite V chip, resulting in equal performance at a significantly lower price.
VIA Technologies x86 processors. Touring Superleggera Disco Volante. Articles needing additional references from May All articles needing additional references Pages using deprecated image syntax All articles with unsourced statements Articles with unsourced statements from July Official website different in Wikidata and Wikipedia.
They added single-pass multi-texturing, meaning the board could sample 2 textures per pixel in one pass not one clock cycle through the rendering engine instead of halving its texture fillrate in dual-textured games like Savage 3D.
This page was last edited on 16 Marchat Diamond Multimedia later merged with S3, Incorporated in after a long-time cooperative business arrangement, when S3 decided to expand their business from producing diamond viper ii z200 chipsets to manufacturing retail graphics cards.
They are a slightly newer product with the ‘Navigator’ player software having a cleaner user interface.